Saturday, April 25, 2020
The Popularity of Computer Animated Movies Essay Example For Students
The Popularity of Computer Animated Movies Essay Since Pixarââ¬â¢s release of the groundbreaking blockbuster, Toy Story (1995), computer animation has become hugely profitable and popular with audiences. The 3 dimensional cartoon platform engages audiences in a variety of ways. At first glance they act as an unworldly ââ¬Ëkidifiedââ¬â¢ visual spectacle, however once you dig deeper you understand a true care and precision placed into the filmmaking that attracts audiences through other means. The social commentary that runs throughout these family oriented films encourages audiences to challenge their own moral integrity. Likewise, an engagement through humor, both slapstick and implicitly adult makes watching such features with children a satisfying experience, rather than a parental endurance. In my essay I will cover potential social, economic and political factors that contributed to the genreââ¬â¢s development and question why audiences continue to respond to these features in such a positive manner. The Golden Age of Animation was the ââ¬Ëremarkable period in the late Thirties and early Forties, when Walt Disney transformed the movie industry with a visionary zeal and unbroken string of hits (Lee M, 2009). We will write a custom essay on The Popularity of Computer Animated Movies specifically for you for only $16.38 $13.9/page Order now His artistic creations helped animation thrive, in a way that granted it commercial recognition and popularity from the public. Unfortunately, soon after this booming era, which brought us unforgettable classics such as ââ¬ËBambiââ¬â¢ (1942) and ââ¬ËPinocchioââ¬â¢ (1940) the animated film industry faced a serious downfall in both reputation and sales. Some argue this was caused by ââ¬ËChuck Jones at Warner Brothers on at childrenââ¬â¢s hour. (Oââ¬â¢Harra H, 2007) Although the movement from cinema to television made cartoons popular with children, it unintentionally created a ââ¬Ë60ââ¬â¢s and 70ââ¬â¢s Saturday morning animation was just for kids. ââ¬â¢ (Oââ¬â¢Harra H, 2007) This meant that adults rarely invested money in animated features, especially when their children could watch these comically entertaining ââ¬Ëdistractionsââ¬â¢ at home for free. It was debatably not until the 90s that animated features made a profitable come back. This was arguably because John Lasseter, the creator of the ââ¬Ëinnovative, self-shadowing 3d animated short Luxo Jrââ¬â¢ (Garcia C, 2013) joined Steve Jobsââ¬â¢ pioneering computer Animation Company ââ¬ËPixarââ¬â¢ and created ââ¬ËToy Storyââ¬â¢ (1995). The combined forces of Jobsââ¬â¢ ââ¬ËPhotoRealistic RenderManââ¬â¢ (RenderMan, 2013) programming skills and Lasseterââ¬â¢s belief that although ââ¬Ëart challenges technology, technology inspires artââ¬â¢ (Lasseter, 2012) there was no doubt the first feature length computer animated movie would be a huge success. A ââ¬Ë3 Oscar nominated,ââ¬â¢ (IMDB, 2013), rare 100% rating on Rotten Tomatoesââ¬â¢ (2013) and ââ¬Ë$200 million domestic grossingââ¬â¢ (Box office Mojo, 2013) success, to be precise. The CGI (computer animated images) offered audiences a unique visual spectacle that ââ¬Ëpeople got excited about initially because it was generated with a computer. ââ¬â¢ (Garcia C. 2013) This made viewers feel like a privileged insider, and satisfied their ââ¬Ëself-esteem needsââ¬â¢. (Maslow, 1943) In application to Maslowââ¬â¢s needs theory, audiences felt a sense of trust with the moviemakers as they were provided with a sufficient cinematic experience unlike any other. Additionally, Pixar, ââ¬Ëthe first and remains the most successful animation companyââ¬â¢ (Oââ¬â¢Harra H, 2007) continues to retain the trust of its audiences and distribute brilliant movies: 12 out of 14 were Oscar nominated, and a majority of them are on ââ¬ËIMDBââ¬â¢s top 250 movies. ââ¬â¢ (IMDB, 2013) The ââ¬Ëcommitment-trust theory of relationship marketingââ¬â¢ (Robert M, 1994) can be applied to Pixar. This is because the well-established production company continues to provide audiences with consistently quality films. Hence, they maintain their brand identity, cater to consumer demand and sway audiences to watch their films over others. Furthermore, with this new style of filmââ¬â¢s success, computer animation has spawned what John Lasseter ââ¬Ëwho is currently Disneyââ¬â¢s animation chief creative officer a second golden age of animation. ââ¬â¢ (Lee M, 2009) He goes on to say in an interview, after Disney bought Pixar ââ¬Ëfor $7. 4billionââ¬â¢ (La Monica P, 2006) that ââ¬Ëpeople began to think for the feature animation business, it is impossible that more could be less. ââ¬â¢ (Oââ¬â¢Harra H, 2007) The backlash of computer animations popularity is that in recent years 2D animation has fallen significantly in Hollywood cinema. As of early 2013, Bob Iger the chief executive of Disney, stated ââ¬Ëto my knowledge weââ¬â¢re not developing hand drawn animation as itââ¬â¢s largely for television at this point. Weââ¬â¢re not necessarily ruling out the possibility a feature but there is not any in development at the company. ââ¬â¢ (Child B. 2013) One would believe that this meant ââ¬Ëthe general consensus that audiences not want to watch hand-drawn animated films. ââ¬â¢ (Child B. 013) Potentially because computer animated features offer more appealing textures, backgrounds and animated physics which although cartoony are generated to look realistic. Warner Brothersââ¬â¢ ââ¬ËHappy Feetââ¬â¢ (2006) like many others CGI films use renderings that make every single piece of fur on the penguins move, as if wind was hitting it. .u5bff38320edfd3044dc26842b566a964 , .u5bff38320edfd3044dc26842b566a964 .postImageUrl , .u5bff38320edfd3044dc26842b566a964 .centered-text-area { min-height: 80px; position: relative; } .u5bff38320edfd3044dc26842b566a964 , .u5bff38320edfd3044dc26842b566a964:hover , .u5bff38320edfd3044dc26842b566a964:visited , .u5bff38320edfd3044dc26842b566a964:active { border:0!important; } .u5bff38320edfd3044dc26842b566a964 .clearfix:after { content: ""; display: table; clear: both; } .u5bff38320edfd3044dc26842b566a964 { display: block; transition: background-color 250ms; webkit-transition: background-color 250ms; width: 100%; opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #95A5A6; } .u5bff38320edfd3044dc26842b566a964:active , .u5bff38320edfd3044dc26842b566a964:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #2C3E50; } .u5bff38320edfd3044dc26842b566a964 .centered-text-area { width: 100%; position: relative ; } .u5bff38320edfd3044dc26842b566a964 .ctaText { border-bottom: 0 solid #fff; color: #2980B9; font-size: 16px; font-weight: bold; margin: 0; padding: 0; text-decoration: underline; } .u5bff38320edfd3044dc26842b566a964 .postTitle { color: #FFFFFF; font-size: 16px; font-weight: 600; margin: 0; padding: 0; width: 100%; } .u5bff38320edfd3044dc26842b566a964 .ctaButton { background-color: #7F8C8D!important; color: #2980B9; border: none; border-radius: 3px; box-shadow: none; font-size: 14px; font-weight: bold; line-height: 26px; moz-border-radius: 3px; text-align: center; text-decoration: none; text-shadow: none; width: 80px; min-height: 80px; background: url(https://artscolumbia.org/wp-content/plugins/intelly-related-posts/assets/images/simple-arrow.png)no-repeat; position: absolute; right: 0; top: 0; } .u5bff38320edfd3044dc26842b566a964:hover .ctaButton { background-color: #34495E!important; } .u5bff38320edfd3044dc26842b566a964 .centered-text { display: table; height: 80px; padding-left : 18px; top: 0; } .u5bff38320edfd3044dc26842b566a964 .u5bff38320edfd3044dc26842b566a964-content { display: table-cell; margin: 0; padding: 0; padding-right: 108px; position: relative; vertical-align: middle; width: 100%; } .u5bff38320edfd3044dc26842b566a964:after { content: ""; display: block; clear: both; } READ: The Princess Bride - Book and Film EssaySupporting ââ¬ËBlumer and Katz, uses and gratification theoryââ¬â¢ (Blumer J, 1974) this natural movement on screen helps audiences identify with the characters on a deeper scale as their ââ¬Ëappearances has been deliberately altered to provide a cute, wide-eyed look that appeals to humans ideals of beauty. (Grahame J, 2006) Their delightful expression helps audiences relate to characters because they are at awe at the aesthetically pleasing animation. On the other hand, Lasseter believes that blaming the fail of traditional animation solely on visuals ââ¬Ëis completely ridiculous unfortunately 2D became an excuse for po or storytelling. ââ¬â¢ Todorovââ¬â¢s narrative theory states ââ¬Ëall stories begin with equilibrium, face disequilibrium, and then end with a resolution. ââ¬â¢ (1978) In order to make animated films follow this narrative structure characters need to be relatable. This is why most characters within animated films, whether it creatures ââ¬ËMonsters Inc. ââ¬â¢ (2001) or inanimate objects ââ¬ËCarsââ¬â¢ (2006) are personified. Such a personification then allows an emotional bond to form with universal audiences as these characters troubles and triumphs are ââ¬Ëmerely represented as a projection of human desires. ââ¬â¢ (Grahame J, 2006) These narrative arcs also allow writers to lace these films with intertextual-references and adult jokes, which both media literate parents and young children from around the world can enjoy, even though they interpret the humour differently. On top of this computer animated storytelling also provides more leeway for unique creative storytelling, which perhaps could never be achieved cheaply in live action filming. However, one could oppose this by arguing these methods of film making have always been associated with animation, since the earliest form of 2D animation such as Walt Disneyââ¬â¢sââ¬â¢ debut ââ¬ËSteamboat Willieââ¬â¢. (1928) Other factors also contribute to the genres popularity. Shark Tale (2004) is a computer-animated movie with a wide range of A-list celebrities ranging from Will Smith to Robert De Niro. The hiring of famous stars to voice characters helps market films because audiences tend to determine a movies success on the reputation of the cast and company involved in its creation. Additionally, characters being voiced by actors who are typecast in certain ways, helps establish animated personalities. For example audiences immediately associate Smith as being urban and street smart, and understand De Niroââ¬â¢s association with Italian American organised crime, whether or not they are in an animated fishlike shell. Likewise, directors are as eager to get involved in the production of these features as celebrities are. Spielbergââ¬â¢s film ââ¬ËThe Adventures of Tin Tinââ¬â¢ (2011) uses computer animation along with in studio motion-capture to give his animation a more realistic feel, yet retain the traditional ââ¬ËTin Tin comic bookââ¬â¢ (Remi G, 1929- 1976) look. This way of filming is hugely popular because it mirrors realism, but reminds the audience it is a fictional story made to ââ¬Ëentertain. ââ¬â¢ (Blumer J, 1974) Raymond Chandler once stated ââ¬Ëmodern film tries too hard to be real. Its techniques of illusion are so perfect that it requires no contribution from the audience but a mouthful of popcorn. ââ¬â¢ Supporting this, although certain animation looks genuine, Lasseter insists a ââ¬Ëgood animator must not provide films that are realistic; a good animator must tell stories that are believable. ââ¬â¢ (Lee M, 2009) By following this approach to filmmaking audiences are allowed to fully immerse themselves in fictitious worlds, thus catering to their ââ¬Ëentertainment needsââ¬â¢ and ââ¬Ëevoking a sense of relaxation and passiveness that only ends when finishesââ¬â¢. Shrum. L. 2004) However, motion capture movies are sometimes unappealing for child audiences and the blunt realism tends to appeal to more adult demographics. A prime example would be the certificate15 ââ¬ËBeowolfââ¬â¢ a CG animated feature that clearly shows the famous cast in their animated form. The filmââ¬â¢s acclaim was that ââ¬Ëby imagining the distant past so vividly, Zemeckis and his team prove that character capture has a future. (Corliss R, 2007) Unfortunately, this is still the case as there have been under 10 Hollywood produced character capture feature length films to date. Arguably, the only problem with computer animation is that since the constant success of previous CGI films, audiences are more critical of the new. This means that independent animated films seem to be less successful at the box office. .u32efb5fc09708efd40c9174ce9565ac8 , .u32efb5fc09708efd40c9174ce9565ac8 .postImageUrl , .u32efb5fc09708efd40c9174ce9565ac8 .centered-text-area { min-height: 80px; position: relative; } .u32efb5fc09708efd40c9174ce9565ac8 , .u32efb5fc09708efd40c9174ce9565ac8:hover , .u32efb5fc09708efd40c9174ce9565ac8:visited , .u32efb5fc09708efd40c9174ce9565ac8:active { border:0!important; } .u32efb5fc09708efd40c9174ce9565ac8 .clearfix:after { content: ""; display: table; clear: both; } .u32efb5fc09708efd40c9174ce9565ac8 { display: block; transition: background-color 250ms; webkit-transition: background-color 250ms; width: 100%; opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #95A5A6; } .u32efb5fc09708efd40c9174ce9565ac8:active , .u32efb5fc09708efd40c9174ce9565ac8:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #2C3E50; } .u32efb5fc09708efd40c9174ce9565ac8 .centered-text-area { width: 100%; position: relative ; } .u32efb5fc09708efd40c9174ce9565ac8 .ctaText { border-bottom: 0 solid #fff; color: #2980B9; font-size: 16px; font-weight: bold; margin: 0; padding: 0; text-decoration: underline; } .u32efb5fc09708efd40c9174ce9565ac8 .postTitle { color: #FFFFFF; font-size: 16px; font-weight: 600; margin: 0; padding: 0; width: 100%; } .u32efb5fc09708efd40c9174ce9565ac8 .ctaButton { background-color: #7F8C8D!important; color: #2980B9; border: none; border-radius: 3px; box-shadow: none; font-size: 14px; font-weight: bold; line-height: 26px; moz-border-radius: 3px; text-align: center; text-decoration: none; text-shadow: none; width: 80px; min-height: 80px; background: url(https://artscolumbia.org/wp-content/plugins/intelly-related-posts/assets/images/simple-arrow.png)no-repeat; position: absolute; right: 0; top: 0; } .u32efb5fc09708efd40c9174ce9565ac8:hover .ctaButton { background-color: #34495E!important; } .u32efb5fc09708efd40c9174ce9565ac8 .centered-text { display: table; height: 80px; padding-left : 18px; top: 0; } .u32efb5fc09708efd40c9174ce9565ac8 .u32efb5fc09708efd40c9174ce9565ac8-content { display: table-cell; margin: 0; padding: 0; padding-right: 108px; position: relative; vertical-align: middle; width: 100%; } .u32efb5fc09708efd40c9174ce9565ac8:after { content: ""; display: block; clear: both; } READ: What aspects of a film might determine its genre? EssayThe lowest grossing animated release was ââ¬ËFreestyle Realsings ââ¬â Delgo. ââ¬â¢ The film had a ââ¬Ë$40 million budget didnââ¬â¢t even manage to make $1 Million. (Steven N, 2009) Perhaps the film was unsuccessful due to its ââ¬Ëunoriginal civil war storylineââ¬â¢ or ââ¬Ëboring battles and flat jokesââ¬â¢ (Horwitz J, 2008) however winning the best picture in the ââ¬ËBrazilian film festival Anima Mundiââ¬â¢ (2008) revealed a lack of promotion contributed to its fail. Lasseter states ââ¬Ëmerely being a computer animated movie is no longer enough to ensure bumper box officeââ¬â¢ a lthough they were once seen as ââ¬Ëthe safe, flop proof arm of Hollywood toonââ¬â¢s take as much fortitude as the rest of the industry. ââ¬â¢ (Oââ¬â¢Harra H, 2007) Correspondingly, around the years of the global recession, (2007 2009) there was a significant downfall in cinema attendance. (Theatrical Market, 1995 ââ¬â 2013) This meant audienceââ¬â¢s began to become more selective of the movies they paid to watch. Walt Disney once said ââ¬Ëyoure dead if you aim only for kids, adults are only kids grown up anyway. ââ¬â¢ (Lee M. 2009) This could be applied to most modern computer animated films as they are deliberately made so that the whole family can enjoy. The efficiency of going to see family movies in the cinema appeals to viewers, as it is a cheap way of socializing. Love needsââ¬â¢ (Maslow, 1945) are interpersonal, and this time spent with ones family at the cinema makes individuals feel a sense of belongingness, and feel cared about. The interaction therefore caters to ones ââ¬Ëself-actualizationââ¬â¢ needs, which Maslow states are ââ¬Ëfundamental to our motivation and personality, hence leads to our happiness. ââ¬â¢ (Maslow, 1945) Cinematic companies such as ââ¬ËVueââ¬â¢ even offer ââ¬ËKids AMââ¬â¢ programs in an attempt to encourage families to watch (CGI) movies at the cinema for discounted prices. This benefits institutions like Pixar and DreamWorks as even during the financial crisis they unite fragmented audiences, thus gaining higher revenue. Most importantly, as modern computer generated animation has become so reputable and respected, animation is no longer considered to offer audiences a ââ¬Ëreconstructed world of lines and colours, which subjugates and alters itself at your command. ââ¬â¢ (Grahame J, 2006) They instead capture relevant grounded scenarios, in the hope that global audiences understand the moral messages laced within and apply them to their own lives. An ideology of filmmaking that was inspired by Walt Disneyââ¬â¢s death wish: that his fiction ââ¬Ëshould be something that improved societies not distract them. ââ¬â¢(Simon B, 2010) Most computer-animated narratives tend to take subjects and turn them on their heads. The satirical subject of a robot showing mankind how to live in the ââ¬Ëpostmodern masterpieceââ¬â¢ (Dreher R, 2008) ââ¬ËWALL-Eââ¬â¢ teaches an audience the importance of looking after our world, instead of succumbing to the lazy life technology has made for us. Such a ââ¬Ëcritique of modernityââ¬â¢ (Dreher R, 2008) allows these seemingly childish movies, to have an influential power that contrasts social preconceived conceptions, and creates political awareness, whilst still being entertaining. There are various theories that ââ¬Ëfilm is imploding. ââ¬â¢ (Spielberg, 2013) The film industry as a whole has faced a serious loss of sales to competitors, the games and television industries. Alongside the global recession, which occurred in recent years, now more than ever it is important for filmmakers to generate a unique engaging cinematic experience that is not ââ¬Ëjust TV in public. (Tarantino Q, 2012) I believe that computer animated and motion capture features ââ¬Ëhave a future that is only just emergingââ¬â¢ (Goodridge M, 2008) and can be the way to bring fragmented audiences back to the cinema. However, although we have advanced in technology, bringing us the wonders of computer animation, what makes global audiences enjoy animated movies is the combination of a well thought out narrative and in depth identifiable characters, not just the visuals employed in front of them.
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